Basement Store Key
Location: In the operating room, 2nd floor of Alchemilla Hospital.Purpose: Unlocks the door to the Hospital basement store room.
3) Star Wars: X-Wing Alliance
The X-Wing games set a high bar for themselves, blending high-concept sci-fi storytelling with simulation-style gameplay sophisticated enough to satisfy geeks of either category. Alliance was basically a victory lap for the series, with better visuals, stronger storytelling and bigger battles than ever before. Add in a force-feedback joystick for maximum immersion and you’re in instant Star Wars heaven.
Chemical
Location: In the Lab Equipment Room, 2nd floor of Midwich Elementary.Purpose: Used to burn stone hand to the release Gold Medallion.
Magnet
Location: On the sofa in Blaerbey Inn reception, Silent Hill Resort Area.Purpose: Used to get motorcycle key from crack in floor boards, room 3 Blaerbey Inn.
Sewer Key
Location: In the cabinet on the wall, north-east corner, 1st level of sewer A.Purpose: Unlocks the gate to progress to the 2nd level of sewer A.
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The point of no returnHideo Kojima spitting truth facts when it comes to the now inevitable all-digital future. It was inevitable once people got used to the painful imposition of *checks notes* getting up to change a disc. For that one benefit you’re going to lose the second-hand market, games will no longer belong to you and can be taken away at any time, and as always-online requirements slowly creep back the publisher ends up having complete control of what you can play and when.
As an extra bonus modern games work as soon as their servers are switched off five or so years later and because physical copies aren’t being made any more there’s no way to ensure you can play anything anymore. The worst thing is there’s literally nothing that can be done about this now. People barely cared when it started and now it’s become the norm they’d be far more angry if it stopped.
It’s interesting that Kojima is against it and I agree with GC that it seems a good chance this is some indication of what he’s next game is about. There’s no way he complains like this and then his next game needs the cloud to work, without him directly commenting on the whole issue.Artrum
Inbox also-ransFree Guy looks terrible but those posters are pretty cool. I know video games back then were cheaper to make but it always amazes how bad the box art was sometimes, like they got the programmer’s five-year-old kid to do them.Atsoc
I don’t know what’s going to happen to Blizzard in the long run but I can’t wait to see the Q&As at BlizzCon next year. They were epic enough after that Diablo mobile game so imagine what they’re going to be like this time.Deecrane
This week’s Hot TopicThe subject for this weekend’s Inbox was suggested by reader Grackle, who asks what’s your favourite console and video game combo?
By that he means what pairing of game and console do you have the most fondness for? It can be a Nintendo console and a Zelda or Mario, an Xbox and Halo, a Sony console and God Of War – or any other combination you can think of. Which game do you think suits its console so well it seems wrong to play on anything else and if your choice is a third party game why do you feel it matches well with your chosen console and not another?
Please note that due to staff holidays we’ll be running a skeleton crew on Friday, so if you can get your responses (and Reader’s Features) in by Thursday we’d appreciate it.
E-mail your comments to: gamecentral@metro.co.uk
The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.
You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.
You can also leave your comments below and don’t forget to follow us on Twitter.
MORE : Games Inbox: Mortal Kombat vs. Street Fighter, Playdate sell-out, and Microsoft x Sega
MORE : Weekend Hot Topic, part 1: Video game moments in real life
MORE : Weekend Hot Topic, part 2: Video game moments in real life
Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk
For more stories like this, check our Gaming page.
Konami has filed a new Silent Hill trademark in Canada, signalling the Japanese games maker could be gearing up for something new in the franchise.
As with all trademark and patent filings, take them with a pinch of salt, particularly because the documents give very little away. Even if it isn’t a fully-fledged new game – however – if you are Silent Hill superfan, there is probably something coming your way.
Related: Best Horror Games
The trademark simply has the heading “Silent Hill” and covers a lot of different video game-related areas:
“Providing online videogames; providing online computer games; providing information in the field of videogames; providing information in the field of computer games; arranging, organizing and conducting videogame competitions; arranging, organizing and conducting computer game competitions.”
This wide of a trademark means it could really be anything. Konami recently launched Metal Gear slot machines in Japan while the series is in limbo. This could be a possibility for Silent Hill too.
Konami likely already has a whole ton of trademarks relating to the Silent Hill franchise, so it is still notable that they chose to create a new trademark this time around.
Related: Death Stranding
It will be interesting to see what direction Konami goes in if it does choose to reboot the series – including if it will take cues from Hideo Kojima’s ill-fated Silent Hills (P.T.) project.
Kojima moved on from Konami following the products implosion and is now working on Death Stranding with some of the folks he was collaborating with for Silent Hills.
Death Stranding will star Norman Reedus and Guillermo Del Toro – as well as a whole host of famous names – and it was last in the news regarding its status as a PS4 exclusive.
Death Stranding has previously been described as a PS4 exclusive but the label has now been dropped. The change would appear to indicate Kojima’s strange, dual-world courier game will be coming to the PC as well.
If you love arcade games as much as we do, we’re sure that you’ve thought about building your own arcade cabinet at least once. But it’s so difficult, right? Wrong! Here’s how we built our own Silent Hill arcade cabinet and we’ll show you how we did it in this article. Just follow the steps and you’ll be able to build an arcade cabinet too.
We started by hopping online and finding a plan for an arcade cabinet. We found a good one at http://www.koenigs.dk/mame/eng/. Once we had the plan, we got hold of some MDF and scaled the plan onto it. We then used a jigsaw to cut out the parts. If you’ve never used a jigsaw before, it’s a good idea to practice first – you need to know what you’re doing and your hand has to be very steady to get an even cut. By the way, cut out one side first and then draw around it to make sure the second side is exactly the same. That would save you a lot of time and trouble.
When we finished cutting out the parts, we assembled them with 2 x 6mm wood and countersunk screws. That’s when our cabinet started looking like it should.
We then put the MDF cabinet onto a solid wood base. You don’t really have to do that (you can make a base out of MDF), but a wooden one makes the whole construction heavier and sturdier. Plus you can add pads or wheels to solid wood easier and be sure they won’t break in less than a week.
Then we were ready to cut out the slots. That was not an easy job if you don’t have the right tools. You will need 6702A slot cutter (47.63mm Kerf 2.03mm), B25 bearing (outer diameter 28.58mm, inner diameter 7.94mm) and A200B arbor (shank 6.35mm) to cut the correct slot for standard arcade T-moulding. http://www.routercutter.co.uk is a great site where you can get everything you need.
We then concentrated on the control panel and ordered all the parts we needed from Arcade World UK (http://www.arcadeworlduk.com). We made the main parts from plexi-glass and cut out the holes for all the controls. We then mounted the joysticks onto a metal base, added all controls and made sure the wiring was connected the way it should be, including the connection to the main connector. That took some time, but we did it in the end. Then we connected the black ground wire to the buttons one by one in a daisy chain. As a final wiring step, we powered the LEDs with twisted red and black power cables. You will need a 6V 3A transformer to power the lights.
Then it was time to mount the display. We used an old 19-inch LCD screen for that purpose. It fit well into the cabinet because the LCD’s width was 480mm and the cabinet’s internal width is 600mm. We used U-shaped aluminum to hold the TV in place.
We then placed artwork in such a way that no screws were visible. We’ve selected Silent Hill as our artwork theme. When installing it, we added some foam to make sure it stuck to the plexi-glass and the sides to insure there were no “bubbles”.
We then put the PC (running TinyXP) inside the cabinet and mounted a coin door ordered from Arcade World.
Our arcade cabinet was ready: everything worked as it should and it looked just like we wanted. Now it’s time to play some games!
The story began in 1993 when the first-ever video game movie was released. The adaptation of the Super Mario Bros. was initiated by Hollywood and inspired a huge boom in the further trials of creating worthy artwork. It would be an exaggeration to say that each and every movie could hit the jackpot as it happens at the Lucky Creek casino, but the number of decent products increases.
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